資料來源: Google Book

Sports and games of the Renaissance

  • 作者: Leibs, Andrew.
  • 出版: Westport, Conn. : Greenwood Press c2004.
  • 稽核項: xvi, 199 p. :ill. ;25 cm.
  • 叢書名: Sports and games through history
  • 標題: Games History. , Sports History. , History. , Sports , 4. , Sport. , Games , Spelen.
  • ISBN: 0313327726 , 9780313327728
  • 試查全文@TNUA:
  • 附註: 94年度教育部「建構圖書館多元館藏曁服務品質提升計畫」購藏 Includes bibliographical references (p. [193]-194) and index. Introduction -- Africa -- Asia -- Europe -- Latin America -- Middle East -- North America -- Oceania.
  • 摘要: The Renaissance was a period of extraordinary spirit and development that marked a critical stage in the history of sports and games. In Europe the development of a moneyed economy and more refined methods of timekeeping ushered in a new era of leisure and leisure-activity, in which the old tradition of the Shrove Tuesday Football match deepened in the cultural consciousness. In Asia, Sumo's gradual codification began to develop alongside ancestors of the modern game of hackey-sack. In North and South America, European explorers saw how traditional team sports and games such as lacrosse and pelota could serve as an integrating and uniting phenomenon. Series editor Andrew Leibs provides narrative chapters on Africa, Asia, Europe, Latin America, the Middle East, North America, and Oceania, each of which shows how modern-day form of recreation evolved during the Renaissance. In addition, readers will learn how to play games that had been previously lost to history. A reference to the sports and games played during the Renaissance throughout the world.
  • 電子資源: https://dbs.tnua.edu.tw/login?url=http://www.loc.gov/catdir/toc/ecip0418/2004012230.html
  • 系統號: 005204666
  • 資料類型: 圖書
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  • 引用網址: 複製連結
Presents a history of sports and games in Europe, Asia, the Americas, Africa, and Oceania and the effect that the intellectual and technological innovations of the period (between the mid-15th and mid-17th centuries) had on such recreations.
來源: Google Book
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