Character texturing for production[videorecording] :materials and texturing techniques with Ian Joyner

  • 作者: Joyner, Ian.
  • 其他作者: Gnomon Workshop (Firm)
  • 出版: Hollywood, Calif. : Gnomon Workshop [2006]
  • 稽核項: 1 videodisc (295 min.) :sd., col. ;4 3/4 in.
  • 叢書名: The Gnomon workshop. , Professional training for artists.
  • 標題: Computer drawing Special effects. , Technique. , Computer drawing , Computer animation. , Maya (Computer file) , Computer graphics. , Special effects. , ZBrush (Computer file) , Computer drawing Technique. , Three-dimensional display systems. , Photoshop (Computer file)
  • ISBN: 1597629219 , 9781597629218
  • 附註: Title from container. Includes lecture notes, sample files, and resources. In this DVD Ian textures and completes the game cinematic chataceer he modeled in Character Modeling for Production. In this lecture, he shows different techniques to UV map objects of various complexities quickly and efficiently using 3ds Max's UV tools and DeepUV. Ian covers both hand-painted and image-based methods to create textures for the character. From there he uses various ZBrush plugins to both block-in and finalize textures and he uses BodyPaint to fix seams and to begin new textures. Ian demonstrates a variety of other techniques incorporated in the Max>ZBrush>BodyPaint pipeline and shows you how to enhance the hair created in his first DVD, and take it to a more finalized level. Finally, Ian shows how you can reuse your rigs from character to character using Biped, and how to use Adobe Photoshop to add an extra level of professionalism to your final models before submitting them to a client. In this DVD Ian uses: Max, DeepUV, PolyBoost, ZBrush, ZappLink, Zmapper, BodyPaint and Photoshop. 公播版
  • 系統號: 005244842
  • 資料類型: 視聽(影像)
  • 讀者標籤: 需登入
  • 引用網址: 複製連結