資料來源: Google Book
Fundamentals of X programming :graphical user interfaces and beyond
- 作者: Pavlidis, Theodosios.
- 出版: New York : Kluwer Academic ©2002.
- 稽核項: 1 online resource (xvii, 374 pages) :illustrations.
- 叢書名: Plenum series in computer science
- 標題: X Window System (Computer system) , Graphical user interfaces (Computer systems) , REFERENCE , REFERENCE General. , Electronic books. , Computer programming. , General.
- ISBN: 0306469685 , 9780306469688
- 試查全文@TNUA:
- 附註: Includes bibliographical references (page 367). 1. Introduction -- 2. Fundamentals of the X window system -- 3. Introduction to the X toolkit -- 4. Event handling in the X toolkit -- 5. Programming with widgets -- 6. Constraint and compound widgets -- 7. Text and dialog widgets -- 8. Drawing operations -- 9. Color and images -- 10. Selections -- 11. Writing widgets -- 12. Examples of widget implementation.
- 摘要: The X is the dominant window system under Unix, and X servers are available for Microsoft Windows, thus enabling graphics over a network in the PC world. This book provides an overview of the X Window System, focusing on characteristics that have significant impact on the development of both application programs and widgets. It pays special attention to applications that go beyond graphical user interfaces (GUIs), such as visualization and imaging programs; issues affecting video games; and designing widgets with a complex appearance. While the book does not assume previous knowledge of X, it is intended for experienced programmers, especially those who want to write programs that go beyond simple GUIs.
- 電子資源: https://dbs.tnua.edu.tw/login?url=https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=67558
- 系統號: 005297685
- 資料類型: 電子書
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- 引用網址: 複製連結
This book provides an overview of the X Window System focusing on characteristics that have significant impact on the development of both application programs and widgets. We pay special attention to applications that go beyond graphical user interfaces (GUIs); therefore we discuss issues affecting video games, visualization and imaging programs, and designing widgets with a complex appearance. While the book does not assume previous knowledge of X, it is intended for experienced programmers, especially those who want to write programs that go beyond simple GUIs. X is the dominant window system under Unix, and X servers are available for Microsoft Windows, thus enabling graphics over a network in the PC world. While Java offers an apparently universal graphics library (the abstract window toolkit), the reality is quite different: For high-quality graphics and image display, we must program on the target platform itself (X or one of Microsoft’s APIs) rather than rely on Java peer objects. X is a vast subject, so it is impossible to provide a complete coverage in a few hundred pages. Thus we selected topics that are fundamental to the system, so that the reader who masters them should be able to read the documentation of the numerous libraries and toolkits. Therefore we provide documentation on the most important Xlib and X toolkit functions only.
來源: Google Book
來源: Google Book
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