附註:Includes bibliographical references (pages 481-504) and index.
Introduction. The medium. What is streaming media? -- How does streaming media work? -- Why was streaming media invented? -- Why is streaming media better? -- Who is driving streaming media's innovations? -- What's wrong with streaming media? -- When will streaming media be ready for prime time? -- The audience. Who will watch? -- How will we watch streaming media? -- When will we watch? -- Why watch streaming media? -- What will we watch? The business. How will anyone make money with streaming media? -- Who will make money? -- When will streaming media make money?-- Why will streaming media make money? -- Upsides- downsides. How significant is streaming media? -- What could go wrong? -- Conclusion -- Appendix A: MPEG-4 profiles. Visual profiles -- Audio profiles -- Graphics profiles -- Scene graph profiles -- Appendix B: MPEG-2 and MPEG-4 coding compared. Appendix C: Audio and video sweetening techniques. Audio sweetening -- Video sweetening -- Appendix D: Real world streaming media encoding. Encoding machines -- Software-based encoding tools -- Encoding labs -- Precompression signal conditioners -- Video capture cards -- Appendix E: Video and audio compression. Introduction -- Transform coding -- The JPEG standard -- The MPEG standard -- How MPEG-2 was tuned for high quality of experience -- MPEG-4 video compression -- Concatenation -- Digital audio data compression.
摘要:The experts predict that the opening of broadcast Internet connections and 3G wireless capabilities will drive the adoption of streaming media to 75 per cent of all broadcasting and e-commerce firms by the end of 2003. Author Mark Topic offers the fast, reliable, and painless way to get the lowdown on the streaming video over the Internet (both wired and wireless) - he thoroughly examines the technologies, protocols, and business models on this next giant happening in the world of video and telecom. It includes Internet protocols for delivering streaming media, and audio and video compression schemes. It covers MPEG-4 and MPEG-7, discusses digital rights management, and details Metadata.