Jim Blinn's corner :notation, notation, notation

  • 作者: Blinn, Jim.
  • 出版: Amsterdam ;Boston : Morgan Kaufman Publishers ©2003.
  • 稽核項: 1 online resource (viii, 327 pages) :illustrations.
  • 叢書名: Morgan Kaufmann series in computer graphics and geometric modeling
  • 標題: Computer Graphics , Computer graphics. , COMPUTERS , COMPUTERS Computer Graphics. , Computer Graphics. , Electronic book. , Electronic books. , Infographie. , computer graphics.
  • ISBN: 6611078177 , 9786611078171
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  • 附註: Includes index. Preface -- Color Plates -- Chapter 1 How to Draw a Sphere Part I, Basic Math (January 1995) -- Chapter 2 How to Draw a Sphere Part II, Coordinate Systems (March 1995) -- Chapter 3 How to Draw a Sphere Part III, The Hyperbolic Horizon (September 1995) -- Chapter 4 The Truth about Texture Mapping (March 1990) -- Chapter 5 Consider the Lowly 2x2 Matrix (March 1996) -- Chapter 6 Calculating Screen Coverage (May 1996) -- Chapter 7 Fugue for MMX (March-April 1997) -- Chapter 8 Floating Point Tricks (July-August 1997) -- Chapter 9 A Ghost in a Snowstorm (January-February 1998) -- Chapter 10 W Pleasure, W Fun (May-June 1998) -- Chapter 11 Ten More Unsolved Problems in Computer Graphics (September-October 1998) -- Chapter 12 The Cross Ratio (November-December 1998) -- Chapter 13 Inferring Transforms (May-June1999) -- Chapter 14 How Many Different Rational Parametric Cubic Curves Are There? Part I, Inflection Points (July-August 1999) -- Chapter 15 How Many Different Rational Parametric Cubic Curves Are There? Part II, The "Same" Game (November-December 1999) -- Chapter 16 How Many Different Rational Parametric Cubic Curves Are There? Part III, The Catalog (March-April 2000) -- Chapter 17 A Bright, Shiny Future (January 2000) -- Chapter 18 Optimizing C++ Vector Expressions (July-August 2000) -- Chapter 19 Polynomial Discriminants Part I, Matrix Magic (November-December 2000) -- Chapter 20 Polynomial Discriminants Part II, Tensor Diagrams (January-February 2001) -- Chapter 21 Tensor Contraction in C++ (March-April 2001).
  • 摘要: The third entry in the Jim Blinn's Corner series, this is, like the others, a handy compilation of selected installments of his influential column. But here, for the first time, you get the "Director's Cut" of the articles: revised, expanded, and enhanced versions of the originals. What's changed? Improved mathematical notation, more diagrams, new solutions. What remains the same? All the things you've come to rely on: straight answers, irreverent style, and innovative thinking. This is Jim Blinn at his bestnow even better. Highlights <ul><li>Features 21 expanded and updated installments of "Jim Blinn's Corner," dating from 1995 to 2001, and never before published in book form. <li>Includes "deleted scenes"tangential explorations that didn't make it into the original columns. <li>Details how Blinn represented planets in his famous JPL flyby animations. <li>Explores a wide variety of other topics, from the concrete to the theoretical: assembly language optimization for parallel processors, exotic usage of C++ template instantiation, algebraic geometry, a graphical notation for tensor contraction, and his hopes for a future world.</ul> *Features 21 expanded and updated installments of "Jim Blinn's Corner," dating from 1995 to 2001, and never before published in book form. *Includes "deleted scenes"tangential explorations that didn't make it into the original columns. *Details how Blinn represented planets in his famous JPL flyby animations. *Explores a wide variety of other topics, from the concrete to the theoretical: assembly language optimization for parallel processors, exotic usage of C++ template instantiation, algebraic geometry, a graphical notation for tensor contraction, and his hopes for a future world.
  • 電子資源: https://dbs.tnua.edu.tw/login?url=https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=81841
  • 系統號: 005301623
  • 資料類型: 電子書
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  • 引用網址: 複製連結