附註:Includes bibliographical references and index.
Advances in vision-based human body modeling / Angel Sappa [and others] -- Virtual character definition and animation within the MPEG-4 standard / Marius Preda [and others] -- Camera califration for 3D reconstruction and view transfor / B.J. Lei, E.A. Hendriks and Aggelos K. Katsaggelos -- Real-time analysis of human body parts and gesture-activity recognition in 3D / Burak Ozer, Tiehan Lv and Wayne Wolf -- Facial expression and gesture analysis for emotionally-rich man-machine interaction / Kostas Karpouzis [and others] -- Techniques for face motion & expression analysis on monocular images / Ana C. Andres del Valle, Jean-Luc Dugelay -- Analysis and synthesis of facial expressions / Peter Eisert -- Modeling and synthesis of realistic visual speech in 3D / Gregor A. Kalberer, Pascal Muller and Luc Van Gool -- Automatic 3-D face model adaptation with two complexity modes for visual communication / Markus Kampmann and Liang Zhang -- Learning 3D face animation model / Zhen Wen [and others] -- Synthesis and analysis techniques for the human body / Nikos Karatzoulis, Costas T. Davarakis and Dimitrios Tzovaras.