附註:Includes bibliographical references (pages 307-324) and index.
Part 1. Introduction -- 1. Inhabited Information Spaces : An Introduction / Elizabeth Churchill, David Snowdon and Emmanuel Frecon -- Part 2. Pure Virtual Environments -- 2. WWW3D and the Web Planetarium / Marten Stenius and David Snowdon -- 3. PlaceWorld, and the Evolution of Electronic Landscapes / Steve Pettifer, Jon Cook and James Marsh -- 4. Using a Pond Metaphor for Information Visualisation and Exploration / Olov Stahl and Anders Wallberg -- Part 3. Mixed Reality Environments -- 5. City : A Mixture of Old and New Media / Matthew Chalmers -- 6. Soundscapes / Tony Brooks -- 7. The Computational Interplay of Physical Space and Information Space / Enric Plaza -- Part 4. Communication -- 8. Communicating in an IIS : Virtual Conferencing / Adrian Bullock -- 9. Getting the Picture : Enhancing Avatar Representations in Collaborative Virtual Environments / Mike Fraser [and others] -- 10. New Ideas on Navigation and View Control Inspired by Virtual Applications / Kai Michael Jaa-Aro and John Bowers -- 11. Presenting Activity Information in an Inhabited Information Space / Wolfgang Prinz [and others] -- Part 5. Construction -- 12. DIVE : a Programming Architecture for the Prototyping of IIS / Emmanuel Frecon -- 13. Communication Infrastructures for Inhabited Information Spaces / David Roberts -- Part 6. Community -- 14. Peer-to-peer Networks and Information Communities / Mike Robinson -- 15. Inhabitant's Uses and Reactions to Usenet Social Accounting Data / Byron Burkhalter and Marc Smith.
摘要:In an era when increasing numbers of people are conducting research and interacting with one another through the internet, the study of Inhabited Information Spaces is aimed at encouraging a more fruitful exchange between the users, and the digital data they are accessing. Introducing the new and developing field of Inhabited Information Spaces, this book covers all types of collaborative systems including virtual environments and more recent innovations such as hybrid and augmented real-world systems. Divided into separate sections, each covering a different aspect of Inhabited Information Systems, this book includes: How best to design and construct social work spaces; analysis of how users interact with existing systems, and the technological and sociological challenges designers face; How Inhabited Information Spaces are likely to evolve in the future and the new communities that they will create.