資料來源: Google Book
Game programming all in one
- 作者: Harbour, Jonathan S.
- 出版: Boston, MA : Thomson Course Technology ©2004.
- 版本: 2nd ed.
- 稽核項: 1 online resource (xxx, 712 pages) :illustrations.
- 叢書名: Gale virtual reference library
- 標題: Electronic books. , GAMES Video & Electronic. , Jeux d'ordinateur , Jeux d'ordinateur Programmation. , Video & Electronic. , GAMES , Computer games Programming. , Programming. , Programmation. , Computer games
- ISBN: 1592003834 , 9781592003839
- 試查全文@TNUA:
- 附註: Includes bibliographical references (pages 663-669) and index. Introduction -- Part I: Introduction to cross-platform game programming -- Part II: 2D game theory, design, and programming -- Part III: Taking it to the next level -- Part IV: Appendixes -- Index.
- 摘要: Reference book that helps guide development of games that will run on almost any operating system. Specifically, the focus is on three compilers - Visual C++, Dev-C++, and KDevelop - and the sample programs featured are written using both Windows and Linux, with screenshots taken from both operating systems.
- 電子資源: https://dbs.tnua.edu.tw/login?url=https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=118897
- 系統號: 005310868
- 資料類型: 電子書
- 讀者標籤: 需登入
- 引用網址: 複製連結
Reference book that helps guide development of games that will run on almost any operating system. Specifically, the focus is on three compilers - Visual C++, Dev-C++, and KDevelop - and the sample programs featured are written using both Windows and Linux, with screenshots taken from both operating systems.
來源: Google Book
來源: Google Book
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