Sams teach yourself Macromedia Flash MX 2004 in 24 hours

  • 作者: Kerman, Phillip.
  • 出版: Indianapolis : Sams ©2004.
  • 稽核項: 1 online resource (xix, 622 pages) :illustrations.
  • 標題: WebUser Generated Content. , Electronic books. , Web sites , COMPUTERS Digital Media -- General. , Computer animation. , COMPUTERS Web -- User Generated Content. , Computer graphics. , COMPUTERS , WebSite Design. , COMPUTERS Interactive & Multimedia. , Flash (Computer file) , Interactive & Multimedia. , COMPUTERS Web -- Site Design. , Digital MediaGeneral. , Web sites Design. , Design.
  • ISBN: 0768660343 , 9780768660340
  • ISBN: 0672325942 , 9780672325946
  • 試查全文@TNUA:
  • 附註: Includes bibliographical references (pages 563-570) and index. Cover -- Contents at a Glance -- TOC36;Table of Contents -- Introduction -- PART I Assembling the Graphics Youll Animate in Flash -- CH36;HOUR 1 Basics -- Jumping Right In -- Getting Your Bearings -- Getting Around in Flash -- Document Properties -- File Types -- Summary -- Q38;A -- Workshop -- CH36;HOUR 2 Drawing and Painting Original Art in Flash -- Drawing on the Stage -- Tools -- Selecting and Transforming Objects -- Summary -- Q38;A -- Workshop -- CH36;HOUR 3 Importing Graphics into Flash -- Vector Graphics Versus Raster Graphics -- Reasons to Avoid Importing Graphics -- Importing Vector Graphics -- Using Bitmaps 40;Also Known As Raster Graphics41; -- Summary -- Q38;A -- Workshop -- CH36;HOUR 4 Applied Advanced Drawing Techniques -- Colors and Gradients -- Customizing the Tools Panel -- Isolating Objects -- Grouping Objects -- Summary -- Q38;A -- Workshop -- CH36;HOUR 5 Using the Library for Productivity -- The Concept of the Library -- Using the Library -- Using Symbols from the Library -- Summary -- Q38;A -- Workshop -- PART II Animating in Flash -- CH36;HOUR 6 Understanding Animation -- How Animation Works -- Components of Animation -- Summary -- Q38;A -- Workshop -- CH36;HOUR 7 Animation the Old45;Fashioned Way -- Understanding the Brute45;Force Animation Technique -- Enhancing a Frame45;by45;Frame Animation -- Summary -- Q38;A -- Workshop -- CH36;HOUR 8 Using Motion Tweens to Animate -- Creating a Motion Tween -- Fine45;Tuning a Motion Tween -- Summary -- Q38;A -- Workshop -- CH36;HOUR 9 Using Shape Tweens to Morph -- Making a Shape Tween -- Refining and Fine45;Tuning a Shape Tween -- Summary -- Q38;A -- Workshop -- CH36;HOUR 10 Using Timeline Effects and Commands -- Timeline Effects -- Commands -- Summary -- Q38;A -- Workshop -- CH36;HOUR 11 Including Sound in Animations -- Importing Sounds -- Using Sounds -- Controlling Quality and File Size -- Summary -- Q38;A -- Workshop -- CH36;HOUR 12 Using Layers in Animations -- How Layers Work -- Using Layer Pr
  • 摘要: Since its introduction in 1996, Macromedia Flash has become the standard for delivering high impact, vector-based graphics to the Web. Flash is deceptively simple at first, yet has great depth and flexibility. Sams Teach Yourself Macromedia Flash MX in 24 Hours offers a clearly written, well-organized introduction to this powerful product, and gives the beginner an overview of the entire package, without becoming too overwhelming.
  • 電子資源: https://dbs.tnua.edu.tw/login?url=https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=119876
  • 系統號: 005311542
  • 資料類型: 電子書
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  • 引用網址: 複製連結