資料來源: Google Book
Flash MX 2004 games :art to ActionScript
- 作者: Lever, Nik,
- 出版: Amsterdam ;Boston : Focal Press 2004.
- 稽核項: 1 online resource (1 volume).
- 標題: WebUser Generated Content. , Electronic books. , COMPUTERS Digital Media -- General. , COMPUTERS Web -- Site Design. , Programming. , COMPUTERS , WebSite Design. , COMPUTERS Interactive & Multimedia. , Flash (Computer file) , Interactive & Multimedia. , Computer games Programming. , Digital MediaGeneral. , COMPUTERS Web -- User Generated Content. , Computer games
- ISBN: 0240519639 , 9780240519630
- ISBN: 0240519639
- 試查全文@TNUA:
- 附註: Includes CD-ROM. Includes bibliographical references and index. Preliminaries; Contents at a glance; Contents in summary; Introduction: Learn to write ActionScript and have fun doing it!; 1 Your first game; 2 Drawing with Flash; 3 Simple cut-out animation; 4 Using CGI programs to create animation; 5 Background art; 6 Creating artwork for mobile devices; 7 So what is a variable?; 8 In tip-top condition; 9 Using loops; 10 Keep it modular; 11 Debugging; 12 Using external files; 13 Small games to keep them loading; 14 Quizzes; 15 Mazes; 16 Board games; 17 Platformers; 18 Sports simulations; 19 Flash Lite -how does it affect game developers?
- 摘要: As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. Creating games for mobile devices is now also covered! As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code.
- 電子資源: https://dbs.tnua.edu.tw/login?url=https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=117198
- 系統號: 005312331
- 資料類型: 電子書
- 讀者標籤: 需登入
- 引用網址: 複製連結
Accompanying CD-ROM contains ... "all the source code and files you need to try out each tutorial from the book so you can see exactly how each game was created ... [and] many different types of games provided as examples ... [and] extra coverage of how Flash integrates with Director Shockwave 3D and C++."--Page 4 of cover
來源: Google Book
來源: Google Book
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