附註:Includes index.
Cover -- Contents at a Glance -- TOC36;Contents -- Introduction -- Who Should Read This Book -- How This Book Is Organized -- Conventions -- Additional Information -- PART I Getting Started with ActionScript -- CH36;HOUR 1 Your First Look at ActionScript -- What Scripts Are -- What Scripts Can Do -- Where Scripts Go -- Task58; Your First Script -- Summary -- Q38;A -- Workshop -- CH36;HOUR 2 Using the Script Editing Window -- Accessing the Actions Panel -- Normal Mode -- Task58; Writing Code in Normal Mode -- Using Flashs Help System -- Expert Mode -- Task58; Writing Code in Expert Mode -- Summary -- Q38;A -- Workshop -- CH36;HOUR 3 Learning to Program -- How Computers Think -- Commands44; Functions and Operations -- Variables -- Conditions -- Loops -- Achieving the Impossible -- Writing Bug45;Free Code -- Summary -- Q38;A -- Workshop -- CH36;HOUR 4 Writing Code in Flash -- Parts of a Script -- Output Window -- Task58; Send a Message to the Output Window -- Local and Global Variables -- Comparisons and Operations -- Task58; Operations Quiz -- Conditions -- Loops -- Functions -- Dot Syntax -- Comments -- Debugging -- Summary -- Q38;A -- Workshop -- PART II Navigation and Animation with ActionScript -- CH36;HOUR 5 Controlling the Flow of the Movie -- Stopping the Movie -- Jumping from Frame to Frame -- Creating Buttons -- Task58; Slideshow -- Task58; Simple Presentation -- Summary -- Q38;A -- Workshop -- CH36;HOUR 6 Controlling Movie Clips -- Telling Movie Clips What to Do -- Task58; Animation Playback Controller -- Targeting Movie Clips -- Movie Clip Scripts -- Task58; Backward Movie Clip -- Task58; Clips Controlling Other Clips -- Summary -- Q38;A -- Workshop -- CH36;HOUR 7 Moving and Changing Movie Clips -- Position -- Task58; Bouncing Ball -- Mouse Location -- Task58; Follow the Mouse -- Move Clip Rotation -- Task58; A Rotating Movie Clip -- Stretching and Shrinking Movie Clips -- Task58; Simulated 3D Scaling -- Visibility -- Task58; Fading Movie Clip -- Summary
摘要:Sams Teach Yourself Flash ActionScript in 24 Hours offers a clearly written, well organized introduction to programming Flash with ActionScript. The reader will be taught basic programming techniques while creating their own interactive Flash movies. Most Flash users are illustrators and animators who have embraced Flash as a way to create animations for the Web. They have little or no experience with programming, but know that ActionScript is a powerful skill and want to learn it.