附註:Includes bibliographical references and index.
PART I. Introduction -- 1. Overview of Visualization / William J. Schroeder and Kenneth M. Martin -- PART II. Scalar Field Visualization : Isosurfaces -- 2. Accelerated Isosurface Extraction Approaches / Yarden Livnat -- 3. Time-Dependent Isosurface Extraction / Han-Wei Shen -- 4. Optimal Isosurface Extraction / Paolo Cignoni [and others] -- 5. Isosurface Extraction Using Extrema Graphs / Takayuki Itoh and Koji Koyamada -- 6. Isosurfaces and Level-Sets / Ross T. Whitaker -- PART III. Scalar Field Visualization : Volume Rendering -- 7. Overview of Volume Rendering / Arie Kaufman and Klaus Mueller -- 8. Volume Rendering Using Splatting / Roger Crawfis, Daqing Xue, and Caixia Zhang -- 9. Multidimensional Transfer Functions for Volume Rendering / Joe Kniss, Gordon Kindlmann, and Charles D. Hansen -- 10. Pre-Integrated Volume Rendering / Martin Kraus and Thomas Ertl -- 11. Hardware-Accelerated Volume Rendering / Hanspeter Pfister -- PART IV. Vector Field Visualization -- 12. Overview of Flow Visualization / Daniel Weiskopf and Gordon Erlebacher -- 13. Flow Textures : High-Resolution Flow Visualization / Gordon Erlebacher, Bruno Jobard, and Daniel Weiskopf -- 14. Detection and Visualization of Vortices / Ming Jiang, Raghu Machiraju, and David Thompson -- PART V. Tensor Field Visualization -- 15. Oriented Tensor Reconstruction / Leonid Zhukov and Alan H. Barr -- 16. Diffusion Tensor MRI Visualization / Song Zhang, David H. Laidlaw, and Gordon Kindlmann -- 17. Topological Methods for Flow Visualization / Gerik Scheuermann and Xavier Tricoche -- PART VI. Geometric Modeling for Visualization -- 18. 3D Mesh Compression / Jarek Rossignac -- 19. Variational Modeling Methods for Visualization / Hans Hagen and Ingrid Hotz -- 20. Model Simplification / Jonathan D. Cohen and Dinesh Manocha -- PART VII. Virtual Environments for Visualization -- 21. Direct Manipulation in Virtual Reality / Steve Bryson -- 22. The Visual Haptic Workbench / Milan Ikits and J. Dean Brederson -- 23. Vi
摘要:The Visualization Handbook provides an overview of the field of visualization by presenting the basic concepts, providing a snapshot of current visualization software systems, and examining research topics that are advancing the field. This text is intended for a broad audience, including not only the visualization expert seeking advanced methods to solve a particular problem, but also the novice looking for general background information on visualization topics. The largest collection of state-of-the-art visualization research yet gathered in a single volume, this book includes articl.