附註:Cover title.
Title from e-book title screen (viewed Aug. 8, 2005).
Foreword; Introduction; Game #1: Alphabet Review; Game #2: Autobiographical Scavenger Hunt; Game #3: The Winning Equation; Game #4: Fact or Fiction; Game #5: Group Goals; Game #6: Learn by Doing; Game #7: What's a Metaphor For?; Game #8: A Matter of Taste; Game #9: The Name Game; Game #10: Old Dogs, New Tricks; Game #11: How Much Is One Customer Worth?; Game #12: Practice Makes Perfect; Game #13: The Perils of Preconditioning; Game #14: The Rope Game; Game #15: Sneaky Slogans; Game #16: Success in Team-building; Game #17: Role Reversal; Game #18: True Confession Toothpicks
Game #19: Personal IntroductionsGame #20: Baby Pictures; Game #21: Play Ball!; Game #22: Body Parts; Game #23: Group Shuffle; Game #24: Tag Team Role Plays; Game #25: Word Games; Game #26: Sea If Ewe Can Find the Errers; Game #27: Connect the Dots; Game #28: Experience Levels; Game #29: Pennies Puzzler; Game #30: Killing Closed-Ended Questions; Game #31: Name that Part; Game #32: Playing the Numbers; Game #33: On the Other Hand; Game #34: Point of View; Game #35: Question of the Week; Game #36: Opening Scavenger Hunt; Game #37: Shake Hands; Game #38: 30 Seconds; Game #39: Elevator Speech
Game #40: The Envelope, PleaseGame #41: Gone in a Flash; Game #42: A Cup of Group Cheer; Game #43: Pass the Hat; Game #44: Just-in-Time Review; Game #45: Optical Illusions; Game #46: You Bet Your Life; Game #47: The Marker and Water Trick; Game #48: The Beauty of a Milk Carton; Game #49: The World Wide Web Review; Game #50: Interviews; Game #51: Admission Tickets; Game #52: Putting Things in Perspective; Game #53: Pushing Back; Game #54: Murphy's Law; Game #55: Check, Please!; Game #56: Real-World Examples; Game #57: Total Recall; Game #58: Brilliant Brainstorming; Game #59: Shoe Box
Game #60: Listen with Your EyesGame #61: Story Time; Game #62: Stupid Questions; Game #63: Three-Way Role Play; Game #64: What's in a Name?; Game #65: Coins and Catch Phrases; Game #66: Alphabet Soup; Game #67: Attitude Is Everything; Game #68: Going Behind Their Backs; Game #69: Baseball Review; Game #70: The Danger of Assumptions; Game #71: Silent Birthdays; Game #72: Past Experiences; Game #73: Dealing with Differences; Game #74: Team Drawings; Game #75: New Employee Egg Hunt; Game #76: Magnificent Flying Machines; Game #77: Brick Wall; Game #78: Flash Cube Illusion
Game #79: The Cookie ReviewGame #80: 'I Do Not Like Them, Sam I Am'; Game #81: A Letter from the President; Game #82: Funny Pages; Game #83: What Will the Future Hold?; Game #84: Road Map; Game #85: Sound and Motion; Game #86: Group Juggle; Game #87: Tied Up in Knots; Game #88: A Chance to Win Millions; Game #89: Get the Monkey Off Your Back; Game #90: Post Office; Game #91: Understanding Roles; Game #92: A Day at the Races; Game #93: Silent Brainstorming; Game #94: Snowball Fight; Game #95: Up on Your Soapbox; Game #96: Teddy Bears and Computers?; Game #97: Thermometer
摘要:Now Bob Pike brings you 101 More Games for Trainers. 101 More and better games from Bob Pike. This volume includes 26 openers, 32 energizers, 15 games that improve communication, 25 team building games, and games that address resistance to change, trainer training, diversity, conflict customer service and much more. This is your sourcebook for engaging participants while they are in your classroom. You'll find dozens of games, exercises, and activities specifically designed to bring a weary group back to life; lead an audience through a spirited, comprehensive review session; break the ice and grab participants' attention; and more. Each game includes training purpose, time required, group size, materials needed, topic and a description of the "exercise in action."