附註:Includes bibliographical references and index.
Volume I. Section 1. Play and gamification. Chapter 1. Playful learning, thinking dispositions, and daring and challenging play in early childhood ; Chapter 2. Contribution of outdoor play activities to infant and toddler development ; Chapter 3. The petal approach to bilingual and intercultural education in early childhood education ; Chapter 4. Play experiences in early childhood education: inclusion of children with special needs ; Chapter 5. Internet of toys for young children: educational value or threat? ; Chapter 6. Developing preschoolers' computational thinking skills through digital gameplay ; Chapter 7. Gamification as a didactic strategy for the physical education of pre-school students ; Chapter 8. Teaching and learning mandarin Chinese: gamification and simulation in an early childhood classroom -- Section 2. Remote learning and the use of technology. Chapter 9. The role of technology in early childhood ; Chapter 10. Infants, toddlers, and technology in early childhood settings: putting the pieces together ; Chapter 11. Technology and teachers in the preschool period ; Chapter 12. Comparing the attitudes of Greek kindergarten teachers against primary school teachers towards ICT ; Chapter 13. Teachers' perceptions towards technology integration into inclusive early childhood education: a case study in the Spanish context ; Chapter 14. Too many apps to choose from: using rubrics to select mobile apps for preschool ; Chapter 15. Assessing technological tools for remote learning in early childhood ; Chapter 16. Creating a quality online early childhood program focused on building community and program improvement ; Chapter 17. Speech and language acquisition in the context of remote learning: early childhood special education ; Chapter 18. Teaching natural sciences to kindergarten students using tablets: results from a pilot project ; Chapter 19. Virtual field trips as the focus of the early years curriculum ; Chapter 20. Pedagogical storytelling materi
摘要:"This reference considers how technology can assist with the development of young children and identifies different technologies that should be utilized within education for the benefit of students by covering key topics such as instructional design, learning, literacy, and technology"--