資料來源: Google Book
Gamification for tourism[electronic resource]
- 其他作者: Xu, Feifei, , Buhalis, Dimitrios.
- 出版: Bristol, UK ;Blue Ridge Summit, PA : Channel View Publications c2021.
- 版本: 1st ed.
- 稽核項: 1 online resource (320 p.).
- 叢書名: Aspects of tourism ;92
- 標題: Marketing. , Tourism , Tourism Marketing. , Gamification.
- ISBN: 1845418247 , 9781845418243
- ISBN: 9781845418229 , 9781845418212
- 試查全文@TNUA:
- 附註: Includes bibliographical references and index.
- 摘要: This book examines the cutting-edge concept of gamification in tourism. The chapters offer valuable insights and examples of best practice and address key issues of game mechanism and game design principles. This will be useful for students and researchers in tourism marketing, smart tourism and tourism futures, as well as industry practitioners.
- 電子資源: https://dbs.tnua.edu.tw/login?url=https://www.degruyter.com/isbn/9781845418236
- 系統號: 005338631
- 資料類型: 電子書
- 讀者標籤: 需登入
- 引用網址: 複製連結
This book examines the cutting-edge concept of gamification in tourism. It provides a theoretical foundation for tourism gamification and discusses the concepts of gaming and gamification and their application in the tourism and hospitality industry. The chapters offer valuable insights by showcasing examples of best practice from different countries and addressing key issues of game mechanism and game design principles. They focus on areas such as game design elements, game player types and their motivation, location-based games, augmented reality and virtual reality games. The volume will be useful for students and researchers in tourism marketing, digital tourism, smart tourism and tourism futures. It also serves as a helpful tool for tourism industry practitioners looking to increase customer engagement, enhance loyalty and raise brand awareness.
來源: Google Book
來源: Google Book
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