AI for games[electronic resource]

  • 作者: Millington, Ian.
  • 出版: Boca Raton, FL : CRC Press 2022.
  • 版本: 1st ed.
  • 稽核項: 1 online resource.
  • 叢書名: AI for everything series
  • 標題: Video games Programming. , Video games , Artificial intelligence. , Computer animation. , Programming.
  • ISBN: 1003124046 , 9781003124047
  • ISBN: 9780367643447 , 9780367643430
  • 試查全文@TNUA:
  • 附註: Includes bibliographical references and index. What is AI? -- Model of game AI -- Algorithms and data structure -- Game AI -- Techniques -- Supporting technologies.
  • 摘要: "Game development lives in its own technical world. It has its own idioms, skills, and challenges. That's one of the reasons games are so much fun to work on. Each game has its own rules, its own aesthetic, its own trade-offs, and the hardware it will run on keeps changing. AI for Games is designed to help you understand one element of game development: artificial intelligence (AI)"--
  • 電子資源: https://dbs.tnua.edu.tw/login?url=https://www.taylorfrancis.com/books/9781003124047
  • 系統號: 005338720
  • 資料類型: 電子書
  • 讀者標籤: 需登入
  • 引用網址: 複製連結