附註:100年度教育部購置教學研究相關圖書儀器及設備計畫.
Includes bibliographical references (p. 316) and index.
Pre-roll: exploring the After Effects landscape -- Basic animation: building your first animation while you learn a typical After Effects workflow -- Advanced animation: manipulating keyframes to create more refined animations -- Layer control: learning how to trim layers and enhance them using Blending Modes and effects -- Creating transparency: using masks, mattes, and stencils to cut out portions of a layer -- Type and music: animating text and working with music are essential to motion graphics design -- Parenting and nesting: grouping layers to make them easier to coordinate -- Expressions and time games: using expressions and playing with time -- 3D space: adding a new dimension to your animations -- Track and key: tackling several essential skills for creating special effects -- Paint and puppet: exploring Paint, the Puppet Tools, and Brainstorm -- Shape layers: creating and animating vector-based shapes -- Final project: using 3D space plus effects to create a show's opening title -- Appendix: rendering: unleashing your creations on the world.
公播版