資料來源: Google Book
Understanding motion capture for computer animation and video games
- 作者: Menache, Alberto,
- 出版: San Diego, CA : Morgan Kaufmann c2000.
- 稽核項: xiv, 238 p. :ill. ;24 cm.
- 標題: Computer animation.
- ISBN: 0124906303 , 9780124906303
- 附註: Includes index. 九十二年度「輔導新設國立大學健全發展計畫」藏書.
- 系統號: 005000925
- 資料類型: 圖書
- 讀者標籤: 需登入
- 引用網址: 複製連結
Motion capture is one of the most talked about and misunderstood technologies in computer animation because of its rocketing popularity and ambiguous implementation. In Understanding Motion Capture for Computer Animation and Video Games , industry insider Alberto Menache tells the complete story of motion capture, examining its technical details as well as its growth as an industry. Menache's narrative voice and in-depth technical discussions allow the reader to not only learn motion capture, but also to understand the reasons behind its successes, failures, and increasing role in blockbuster films, such as Batman Forever and Batman and Robin . With its careful balance between technical analysis and industry trends, Understanding Motion Capture for Computer Animation and Video Games is the first book to explore the controversial art and practice of modern character animation using motion capture.
來源: Google Book
來源: Google Book
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